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Thankfully, players interested in dominating Wild Mode can rely on some go-to decks in order to secure the wins in their matches. When tinkered with the right creative mindset, some of these decks can easily become devastators on the battlefield in no time. However, just how can players create a decent Wild Deck in Hearthstone?

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Before one proceeds to wreak havoc in the Wild Mode, it helps to understand the approach or mindset players take when building Wild Decks in the first place. Being a more “randomized” mode in terms of deck creation, a lot of victories have to do with how players make do with the decks presented to them. As such, all the decks presented in this article take the following into consideration:

Stick to a Win-Con: Similar to most CCGs, most Hearthstone decks have a particular win condition in mind - be it to overwhelm opponents with minions, dish out as much damage as possible, or control the field to ensure opponents don’t get to cast their favorite cards. Whatever the win-con may be, the best decks ensure players get to stick to them. Make sure cards fit whatever strategy a deck is supposed to do to ensure consistency and stability. Consider the Mana Curve: As with other CCGs, each Hearthstone deck relies on Mana which is constantly regenerated every turn. In order to make efficient decks, players need to follow the Mana Curve and make sure that they’re able to dish out cards at almost every turn, meaning they need a healthy supply of low-Mana cards to bombard opponents with while they build up towards high-Mana cards for the latter part of the match. Avoid Situational Cards: While it’s fun to include the occasional situational card in a deck every so often, the rather free-for-all nature of Wild Mode ensures players tailor-fit their decks to fit particular strategies. To ensure players have adequate defenses against such strategies, they need to replace situational cards with more useful cards to ensure they have enough opportunities to withstand strong attacks, counteract control strategies, and defend against minions.

Even Warlock

A modernization of the Handlock archetype, the Even Warlock ensures players have more than enough means to draw cards from their deck to gather all the tools they need for a counter-offensive. This means the difference between victory and defeat in a Wild match, particularly because of how structured player decks can become. In this particular Even Warlock Deck, there’s a reliance towards both dishing out damage while at the same time taking advantage of both drawing and hand size.

This Even Warlock Deck relies on securing the advantage from the perspective of hand size. (0) Raise Dead damages the player but returns two dead minions to the hand, while (2) Taunt lets players draw another copy of this upon drawing. Another scary card in this list is (4) Dark Alley Pact, which summons a Fiend with stats equal to the player’s hand size. Coupled with damaging cards like (2) Darkbomb, (2) Defile, and (2) Drain Soul and its Lifesteal, players can whittle the opponent’s health in no time.

Quest Rogue

This pirate-themed Quest Rogue deck relies heavily on summoning minions while at the same time securing the advantage through back-to-back protections. At its core, the Quest Rogue Deck can deal little damage with minions, but when some of its cards guarantee minion protection, this easily becomes an annoying deck to deal with.

For instance, (0) Preparation, (0) Shadowstep, and (1) Daring Escape are already good cards to secure minion protections should they become targeted by pesky counters. However, cards like (1) Patches the Pirate, (1) The Caverns Below, and (2) Ram Commander can fill the player’s side with minions. Combo this with (1) Prize Plunderer and the opponent’s minions can receive a ton of damage just based on the number of minions played by the player during this turn alone.

Mecha’thun Linecracker Druid

Sometimes, victory is best secured when both sides gain some sort of advantage on equal grounds. The Mecha’thun Linecracker Druid deck packs a lot of punch for a Druid deck, and some of its best cards lure the opponent into a false sense of security by giving them some sort of advantage as well. Players who want to play this deck need to be careful, however, as playing the wrong hand at some point could make the opponent’s advantages turn permanent.

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For instance, players can get a nifty summoning tool since (1) Biology Project gives them two Mana Crystals, but the opponent receives the same benefit. Moreover, (1) Naturalize may let players destroy the minion, but it lets opponents draw two cards. However, this Mecha’thun Linecracker Druid Deck does have some dangerous cards, such as (4) Twig Of The World Tree that can give players 10 Mana Crystals, or buffs such as (1) Lesser Jasper Spellstone, and (1) Earthen Scales.

Beast Druid

It’s one thing for a deck to be reliant on minions, but the Beast Druid gives minions all the tools they need to wreak havoc and become just as powerful as more fearsome beasts. Instead of simply summoning a lot of minions to overwhelm the opponent, this Beast Druid Deck ensures players have more than enough buffs to beef up their minions and make them considerable threats on the battlefield. After all, it’s one thing to overwhelm with minions, and another to produce a minion and transform it into an unbeatable juggernaut.

For example, this deck can easily summon minions via (2) Thorngrowth Sentries, (3) BEEEES!!!, (3) Oracle of Elune, and (5) Arbor Up. However, it makes sense for these minion-summoners to cost a lot, as players would’ve already prepared buffs such as (1) Adorable Infestation, (1) Druid of the Reef, (1) Mark of the Lotus, and even (2) Mark of the Y’Shaarj.

Dragon Druid

Creating a thematic deck is always fun for a CCG, especially in Hearthstone where dragons aren’t always available, and the Dragon Druid can make them twice or even thrice as fearsome due to its synergies. At its core, the Dragon Druid Deck banks on building enough Mana to summon powerful dragons such as (8) Kazakusan, (9) Malygos, and (10 Raid Boss Onyxia. And before then, players would’ve already pulled them into the hand with (4) Juicy Psychmelon and prepared resources via (4) Twig of the World Tree.

It would also help that a lot of the small-cost cards in the deck are buffers, including (3) Ferocious Howl and (4) Branching Paths. Damaging cards such as (2) Lunar Eclipse, (4) Swipe, and (7) Mutanus the Devourer can stop the enemy’s advance while preparing the dragon endgame.

Combo Priest

At first glance, a Priest Deck should almost always exclusively rely on healing to beat the opponent into submission. However, this Combo Priest instead turns the stereotype on its head and shows that the Priest can actually dish out mean damage - and nonstop - given the right resources. This Combo Priest Deck lets players prepare spells that synergize well with each other, while at the same time reserving relevant heals to ensure opponents never get the upper hand.

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For instance, (3) Gnomeregan Infantry is probably the only minion in this deck but spells like (2) Insight and (2) Thrive in the Shadows that Discovers cards and (2) Shadow Visions that Discovers a copy of a spell can easily up the power level of the Gnomeregan Infantry.

Not only that, but multiple buffs such as Health-Attack switch (1) Inner Fire and (2) Bless, life-stealing (1) Shadow Word: Devour, and health-doubling (2) Divine Spirit can make minions a pain to handle. Moreover, (0) Raise Dead is a nifty minion-reviver, and (1) Potion of Madness can annoy opponents by stealing their minions.

Secret Hunter

As any Hunter Deck does, the Secret Hunter build relies on Secret-gathering while at the same time relying on good ol’ traps and fast-and-loose attacks to whittle the opponent’s health. This Secret Hunter Deck relies on cards such as (2) Dun Baldar Bunker, (3) Cloaked Huntress, and (4) Rinling’s Rifle to discover Secrets. Not only that, but cards such as (3) Petting Zoo and (3) Crossroads Gossiper give buffs per Secrets owned, while (1) Flare destroys all enemy Secrets.

It doesn’t help that Secrets in this Secret Hunter Deck are all nifty cards to secure the advantage. For instance, (2) Cat Trick can unleash a powerful minion after an enemy casts a spell, while (2) Explosive Trap, (2) Ice Trap, and (2) Pressure Plate can punish opponents after certain moves. Even (2) Pack Tactics can overwhelm opponents easily by punishing an attack with a minion summon.

Shudderwock Shaman

Given the versatility of the Shaman, it makes sense that most of their builds rely on a vast array of cards to secure various advantages throughout each stage in the match. For a Shudderwock Shaman, a lot of these advantages rely on both securing attack advantage with minions while taking over the opponent’s decks with annoying cards.

In this Shudderwock Shaman Deck, cards such as Mana cost-boosting (2) Cult Neophyte, enemy minion transforming (2) Devolve, random-summoning (2) Dirty Rat, and banana-giving (3) King Mukla can easily annoy the opponent and ruin their strategy. Likewise, potent cards such as Poisonous-granting (1) Toxfin, Battlecry-repeating (2) Bolner Hammerbeak, and Murloc-drawing (2) Ice Fishing can easily help players secure advantages with beefed-up Murlocs.

Hearthstone is available on PC, Android, and iOS.

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